{
  "sets": [
    {
      "id": "default",
      "requires_vip": false,
      "requires_level": 0,
      "messages": {
        "melee": "{killer} eliminated {victim}",
        "projectile": "{victim} was sniped by {killer}",
        "void": "{victim} fell into the void thanks to {killer}",
        "explosion": "{victim} was blown up by {killer}",
        "fire": "{victim} burned by {killer}",
        "fall": "{victim} fell to their doom vs {killer}",
        "other": "{victim} was taken out by {killer}"
      }
    },
    {
      "id": "rookie",
      "requires_vip": false,
      "requires_level": 5,
      "messages": {
        "melee": "{killer} bonked {victim}",
        "projectile": "{victim} couldn’t dodge {killer}'s shot",
        "void": "{victim} slipped into the void running from {killer}",
        "explosion": "{victim} stood too close to {killer}",
        "fire": "{victim} got toasted by {killer}",
        "fall": "{victim} fell while fighting {killer}",
        "other": "{victim} was defeated by {killer}"
      }
    },
    {
      "id": "warrior",
      "requires_vip": false,
      "requires_level": 15,
      "messages": {
        "melee": "{killer} struck down {victim}",
        "projectile": "{killer} landed a clean shot on {victim}",
        "void": "{victim} was knocked into the void by {killer}",
        "explosion": "{victim} was blasted by {killer}",
        "fire": "{victim} was burned alive by {killer}",
        "fall": "{victim} was sent flying by {killer}",
        "other": "{victim} fell to {killer}"
      }
    },
    {
      "id": "assassin",
      "requires_vip": false,
      "requires_level": 30,
      "messages": {
        "melee": "{killer} silently eliminated {victim}",
        "projectile": "{victim} never saw {killer}'s arrow",
        "void": "{victim} was quietly pushed into the void by {killer}",
        "explosion": "{victim} was expertly trapped by {killer}",
        "fire": "{victim} burned in {killer}'s ambush",
        "fall": "{victim} was outplayed by {killer}",
        "other": "{victim} was executed by {killer}"
      }
    },
    {
      "id": "savage",
      "requires_vip": false,
      "requires_level": 50,
      "messages": {
        "melee": "{killer} absolutely destroyed {victim}",
        "projectile": "{killer} obliterated {victim} from afar",
        "void": "{victim} was bullied into the void by {killer}",
        "explosion": "{victim} didn’t survive {killer}'s TNT",
        "fire": "{victim} was roasted by {killer}",
        "fall": "{victim} was launched by {killer}",
        "other": "{victim} was no match for {killer}"
      }
    },
    {
      "id": "toxic",
      "requires_vip": false,
      "requires_level": 75,
      "messages": {
        "melee": "{killer} clowned on {victim}",
        "projectile": "{victim} got embarrassed by {killer}",
        "void": "{victim} rage-quit into the void vs {killer}",
        "explosion": "{victim} got meme-blasted by {killer}",
        "fire": "{victim} got cooked by {killer}",
        "fall": "{victim} forgot how to bridge vs {killer}",
        "other": "{victim} got farmed by {killer}"
      }
    },

    {
      "id": "royal",
      "requires_vip": true,
      "requires_level": 0,
      "messages": {
        "melee": "{killer} executed {victim} with royal force",
        "projectile": "{victim} was struck down by {killer}'s decree",
        "void": "{victim} was banished by {killer}",
        "explosion": "{victim} was erased by royal power from {killer}",
        "fire": "{victim} burned under {killer}'s rule",
        "fall": "{victim} bowed before {killer}",
        "other": "{victim} was overruled by {killer}"
      }
    },
    {
      "id": "demonic",
      "requires_vip": true,
      "requires_level": 0,
      "messages": {
        "melee": "{killer} dragged {victim} into the abyss",
        "projectile": "{victim} was cursed by {killer}",
        "void": "{victim} fell into hell thanks to {killer}",
        "explosion": "{victim} was obliterated by demonic force",
        "fire": "{victim} burned eternally by {killer}",
        "fall": "{victim} was claimed by darkness from {killer}",
        "other": "{victim} was consumed by {killer}"
      }
    },
    {
      "id": "legend",
      "requires_vip": true,
      "requires_level": 0,
      "messages": {
        "melee": "{killer} proved their legend over {victim}",
        "projectile": "{victim} fell to a legendary shot by {killer}",
        "void": "{victim} was mythically launched by {killer}",
        "explosion": "{victim} couldn’t survive {killer}'s power",
        "fire": "{victim} burned in legend by {killer}",
        "fall": "{victim} fell before greatness: {killer}",
        "other": "{victim} was defeated by legend {killer}"
      }
    },
    {
      "id": "godlike",
      "requires_vip": true,
      "requires_level": 0,
      "messages": {
        "melee": "{killer} smited {victim}",
        "projectile": "{victim} was judged by {killer}",
        "void": "{victim} was erased from existence by {killer}",
        "explosion": "{victim} was annihilated by divine power",
        "fire": "{victim} burned by heavenly flames from {killer}",
        "fall": "{victim} was cast down by {killer}",
        "other": "{victim} was unmade by {killer}"
      }
    }
  ]
}
